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NameMike Anderson
Date2008-04-20
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Message727,

The wiimote is still using power when BlueTunes is not running - haven't done an experiment to see just how much less than when BlueTunes is running.
When the leds are disabled - BlueTunes is still communicating with the wiimote, so power is still being consumed.
I have also thought an "equalizer" would be neat for the leds, however this would require a bit of time/effort on my part - and currently pretty busy.


Name727
Date2008-04-20
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MessageGot one more smilie

if i have the bluetunes program running and i turn the led's off, is it using any battery?

on the same subject, if the program isnt running and the remote is just connected to bluetooth, is it using power?

should i disconnect the remote overnight/when not in use?


Name727
Date2008-04-19
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MessageVery awesome, only two things i can think of right now, have the ability to have the basic buttons still work while pointing at screen.

and have one light pattern be an (i want to say equalizer, but thats not right) the thing with the bars that go up and down with music. i know it would work with winamp, probably others.


NameJingran Wang
Date2008-04-18
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MessageI believe bluetunes no longer works with foobar2000 0.9.5.1


NameMike Anderson
Date2008-04-18
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MessageTodd,

Was not aware there are issues with iTunes and XP64 - I will send you an email with ideas.


NameMike Anderson
Date2008-04-18
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MessageActually that is what I originally intended, however I quickly realized there was an issue with running out of sensor bar boundaries.

I guess the issue will most likely only occur when using that feature near the boundaries of the screen.

The more I think about it, I might offer this as a user selectable feature.

thanks for the input... smilie


Nametoddd
Date2008-04-18
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MessageJust got this going today, great work! I mainly wanted to control WMP for when I watch DVD's. It is working great with WMP!
I have an XP64 question, I am guessing due to the known issues with xp64 and i-tunes is it possible I can't use bluetunes with i-tunes? I created a duplicate folder for i-tunes in the "program" directory as i-tunes is in the x86 directory on my 64bit pc. With that I was able to get bluetunes to lanuch it, but functionality wasn't there. Any suggestions?

Thanks for this great idea!


NameZorath
Date2008-04-17
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MessageGreat program can't wait to try it out.

Have you considred useing the 'B' trigger as a way to just slow down the speed of the mouse cursor for fine adjustments, instead of freezing the pointer.. ?


NameMike Anderson
Date2008-03-20
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MessageI can not take full credit - I am using a library that does the actual communications with the Wiimote . A developer named Brian Peek wrote this library. There is a community of developers that have worked (and still working) out the details as far as the actual protocol (commands) that control the Wiimote.

Getting the Wiimote to connect to the BlueTooth dongle is just a part of BlueTooth. Once it is connected there are ways to listen to the communications and decipher what controls what - a lot of trial and error is also needed.

I wrote my application around this library. As far as controlling the media players - I have incorporate 4 different ways to control the players. Some respond to keystrokes such as ctrl-p. Others respond to windows commands. Others require me to find the actual buttons and send them the press command. And others respond to nothing and I am required to actually control the mouse and fake windows into thinking the mouse is pressing the button.

There is quite a bit going on in the background, but this is a general description.

cheers
smilie


NameMatt T.
Date2008-03-19
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MessageSweet program, for lack of a better compliment. I only wish I knew how you made it. Forgive me if this comes off as yet another non-tech asking a tech question, but what experience do you have that allowed you to put together the code (or whatever) for this program? I never really thought to ask a developer or what not until now.

~matt


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